This time around, however, it’s all a bit different. In a usual game of Infected, one soul turns undead and tries taking out survivors one by one, growing the horde until everyone in the lobby is Infected. Infected: Final Stand - Classic Game Mode, New Tricks
Take some practice in Multiplayer or Blackout with the Combat Axe to learn how it arcs and hits targets, and don’t be afraid to chuck that Hail Mary downfield against a pesky survivor. So, use your enhanced vision and tracking abilities to scope out survivors, then close the gap with super speed to get up-close and personal.Īlternatively, when it comes to using the Hell’s Retriever, it might be an unexpected source of damage on those who doubt a zombie’s ranged capabilities. Zombie players win if they eliminate all survivors before time runs out.Īs a zombie, it’s wise to force close-range engagements, as it gives you the opportunity to hit those reliable melee attacks for nice chunks of damage. Now, being a survivor is great – but what happens if you become a zombie? Don’t fret, fear, or flee the lobby, because it’s a hell of a good time getting some sweet revenge as the undead. Keeping your distance against the undead with the help of long-range weapons, such as snipers and tactical rifles, might be a good strategy, as they’ll force zombie players to test their throwing arm in order to deal damage. What you should also plan for, however, are the human-controlled zombies that throw a wrench, or in this case, a glowing axe and decaying limbs into the equation.Īfter the first few survivors turn undead, be aware of entering tight spaces, such as individual houses or small corridors in buildings, as these welcome close-quarters engagements where a zombie may be at its deadliest. In other words, take your usual tips for general Blackout survival and apply them here. Like most Blackout games, the last Quad standing will be victorious, and by standing, we mean surviving. Two melee attacks to a human player will down them, while the Hell’s Retriever will inflict 100 HP per throw.Īlthough zombies have only 100 health with no regeneration capabilities nor armor pickups, they’re able to respawn in waves every 15 seconds. While a zombie cannot wield any ballistic weapons, they can swipe at humans and throw two Hell’s Retriever axes per spawn. These playable zombies have super speed, jump higher, see human survivors as pulsing red outlines, can stay underwater longer, don’t take fall damage, and can see survivors’ footprints, which is akin to the Tracker Perk in Multiplayer. Upon death, any and all players will respawn as a zombie for the remainder of the match.
With fog rolling in, you will drop in, scavenge for supplies and attempt to eliminate others.Īnd only after the first player has been downed will you realize that the Pandemic has begun. This Quad-based game mode drops you and your team onto the post-apocalyptic main map with up to 76 other players in what, at first, seems like a normal game of Blackout. Welcome to Pandemic, where your squad goes up against the living and the undead in a test of survival at the height of Operation Apocalypse Z.